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Post by aerborne on Apr 2, 2007 0:35:20 GMT -5
I'm sure i'm not alone in my complete loathing for HL2's "interpolate" BS... I used to just cl_interpolate 0 but today that wasn't working for me, and the cl_interp changed to 0.033...
I was hoping you'ld let us turn CL_interpolate off again cause that's one subsystem that shoulda never been made. We're not on dialup we don't need player models moved around off the damn hitboxes.
I've got a 15 ping and i hate unloading a clip into someone's chest and missing their invisible hitbox from interpolation. =(
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Post by gimp24 on Apr 2, 2007 2:21:43 GMT -5
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Post by raiseyourhand on Apr 2, 2007 10:27:24 GMT -5
that was f-ed up there gimp24 whoever shooting ak hsed all the way is like "WOW" how da hell did he do that? so the interp rate is the one that keep making me missing the shot while strafing
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Post by aerborne on Apr 3, 2007 8:23:33 GMT -5
wow i wish we could do SV_showhitboxes on the servers that would help =P if you ask me the hitbox should always be on the player model, otherwise we should all be playing with showhitboxes on at least then we'ld be shooting at eachother and not ghosts think of all those times at dust2 where you were at long a trying to hit some helmet sticking out...
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Post by crazypenguin on Apr 4, 2007 0:04:44 GMT -5
Do you have ANY idea how OLD that video is! omfg hahaha. That video does not accuretly protray the way the game acts now. I don't know the current status with hitbox's but dont use this as a reference.
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Post by crazypenguin on Apr 4, 2007 0:09:21 GMT -5
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Post by technotic on Apr 4, 2007 1:22:12 GMT -5
There is nothing wrong with css hitboxs. period.
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